2d Fighting Game
Using Gamemaker
Campaign mode and PVP mode
Campaign mode:
choose a load out from different weapons
(ex. sword, guns, etc.)
try to beat 5 levels (or something like that)
PVP mode:
both people pick load out and try to kill each other
Timeline:
May 28: Title Screen
- choose campaign or pvp
- move to character customize screen
May 30, June 1, June 5: character and weapon sprite sprites in photo shop(pixel art) and different frames when moving
June 7: make map(s) and levels
June 11: end screen
June 13: add character(s) to game
June 15: finalize, polish up. Maybe more effects? more animations? larger variety of maps?
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Final Project
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A problem I had was the little asteroids disappearing. I fixed this problem by making them wrap in a step event. https://drive.google.com/...
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